Grimmstone · A visitor’s guide
The People of Grimmstone
A city is more than its streets. It is the people who open the shops, close the curtains, lose the keys, and occasionally misplace the laws of nature.
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A city worth living in
Meet the Neighbors
Grimmstone is home to Humans, Vampires, Werekin, Banshees, Goblins, Fae-Touched, Demon-Blooded, Revenants, Changelings, Dragon-Blooded, Ghosts, Succubi, and Demi-Gods. Their ancestries shape experiences, but do not dictate their work, loyalties, or character.
Behind every locked door there may be a family having dinner, a musician practicing, a tenant arguing about rent, or a very tired person trying to find their other shoe. The strange belongs alongside the ordinary.
Familiar faces
People You May Meet
Gaslight District
James Hazzard
Private investigator
A young investigator whose greatest resource is his neighborhood: old streets, familiar faces, and people who will sometimes answer when he knocks. James is also the central character of A Hazzard to Remember.
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Velvet Quarter
Madam Lysandra Noctear
Owner and singer, The Crimson Tear
At The Crimson Tear, velvet, candlelight, music, and conversation share the stage. Lysandra presides over one of the Velvet Quarter’s defining cabarets, a place where performers and patrons can briefly set aside their reputations.
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Old Market
Evelyn Hallow
Shopkeeper, Hallow Miracles
Evelyn runs Hallow Miracles, a shop with a family at its heart. Her daughters Willow, bookish and witchy, and Briar, punk-goth and outspoken, are familiar presences around the business.
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Across the airwaves
Silas Grey
Unusual radio host
A speaker-headed broadcaster whose unsettling transmissions have become part of Grimmstone’s nighttime atmosphere. The full meaning of the signal remains an unanswered question.
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Gaslight connections
Detective Marcus Kane
Major-crimes detective
A human detective and a recurring contact of James Hazzard. Marcus represents the practical investigative work that continues even when a case begins to defy ordinary explanations.
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Life after midnight
Everyone Has Somewhere to Be
The Working Night
Factory shifts change. Theaters rehearse. Merchants count stock. Bakers prepare the next batch. A supernatural city still needs a working economy.
Family, Friends & Favors
Residents have friendships, responsibilities, ambitions, and obligations. A mysterious neighbor may also be the person who remembers your birthday.
Secrets With Consequences
Some lives have hidden layers: debts, bargains, private fears, and unspoken histories. Those secrets matter because the people carrying them matter.
Visitor advisory
Do Not Judge a Neighbor by Their Fangs
A Vampire might run a bakery. A Goblin might own the building. A Human might be the person everyone is afraid to disappoint. Ask what someone does, who they care about, and whether they have a spare umbrella before drawing conclusions.
This public guide shares established setting information and keeps unresolved mysteries unresolved. More faces will join the directory as their public stories are ready.
Discover Grimmstone fiction →
Explore the tabletop RPG →
Where the neighbors gather
Find Their Favorite Haunts
Discover the shops, clubs, and landmarks that make Grimmstone feel like home.
Places Worth Visiting →
Visitor information
New to Grimmstone?
Consult the Visitor’s Handbook for practical advice on the city, its people, and its peculiarities.
Read the handbook →
New · Grimmstone Almanac
Seasons & Celebrations
Explore the city's four seasonal collections and 24 established holidays—from First Thaw to The Thawing Bell.
Open the Almanac →